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Jeffrey Hill | Sat, Jan 5th, 2008 | Category: Report | Tags: jeffrey hill, architecture, dallas, video games, video games for architects, virtual tours, cowboy stadium, sim city, epic games | 0
In the computer game world of Sim City, an urban developer’s answer to crime is building nine police stations on the same block. If you need more money, you raise taxes by 20% for two years. If your city is not working, you level it with a Godzilla attack. It is this logic that has always separated video games from reality. Rome wasn’t built in an evening after school. As video games strive to become more realistic, businesses are now starting to incorporate their technology in the real… (more)