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David Anderson | Wed, Mar 26th, 2008 | Category: Headlines | City: Headlines | Tags: obama, david anderson, clinton, seattle, homeless, construction, bus, alphonso jackson, toilet, dollar, canada, dallas, missouri, new york, vancouver, whopper, crane, airline, tent city | 0
A “Whopper”, the infamous Alphonso Jackson, Canadians outsourcing to Kansas City?, $1 fares from Toronto to New York, demolition in the Tent City, the burden of housing illegal immigrants, increased safety regulations for city construction, and proper disposal of “public waste.”
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Hayley Richardson | Mon, Feb 18th, 2008 | Category: Headlines | City: Headlines | Tags: hayley richardson, new york city, transit, minneapolis, dallas, green space, walker art center, semicolon, dulles airport, sodal, urban peripheries, transition towns, kampala, favelas, peak oil | 0
Fixing Southern Dallas (Start by Calling it SoDal)
“Fixing southern Dallas requires interrupting the cycle of failure and creating enough reverse momentum for success to start breeding success. It won’t be easy, and it won’t happen quickly, but here are some ways that might help get it started:”
“The Transition Towns movement, a coalition of community-led response initiatives to peak oil and climate change, has been spreading rapidly. Starting in Ireland, and…
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Jeffrey Hill | Sat, Jan 5th, 2008 | Category: Report | Tags: jeffrey hill, architecture, dallas, video games, virtual tours, video games for architects, cowboy stadium, epic games, sim city | 0
In the computer game world of Sim City, an urban developer’s answer to crime is building nine police stations on the same block. If you need more money, you raise taxes by 20% for two years. If your city is not working, you level it with a Godzilla attack. It is this logic that has always separated video games from reality. Rome wasn’t built in an evening after school. As video games strive to become more realistic, businesses are now starting to incorporate their technology in the real… (more)